Diablo III a long awaited addictive dark fantasy/horror RPG
Plot
The game takes place in Sanctuary, the dark fantasy world of the Diablo series. This world was saved twenty years prior by a handful of unnamed heroes in Diablo II. Warriors that survived the onslaught of the armies of the Burning Hells have gone mad from their ordeals and it is up to a new generation of heroes to face the forces of evil threatening the world of Sanctuary.
Players will have the opportunity to explore familiar settings such as Tristram.
The only confirmed NPCs are Deckard Cain, who has appeared in both of the previous games, and his stepdaughter, a new character that accompanies the hero in quests from time to time. Cain's journal on the official site brings the player up to speed on the events of the first two games. Diablo's world map is composed primarily of two main continents with several small islands in the Northwest region.
Character Class
There will be five available character classes. In the previous two games, each class had a fixed gender, but in Diablo III players may choose the gender they would like to play. Although Blizzard initially revealed only one gender per class, the alternate gender has been revealed slowly in the lead-up to the game's release.
The Witch Doctor is a new character reminiscent of the Diablo II Necromancer, but with skills more traditionally associated with voodoo culture. The Witch Doctor has the ability to summon monsters, cast curses, harvest souls, and hurl poisons and explosives at his enemies.
The Barbarians will have a variety of revamped skills at their disposal based on the use of their incredible physical prowess. The Barbarian is able to whirlwind through crowds, cleave through swarms, leap across crags, and crush opponents upon landing.
The Wizard is a version of the Sorceress from Diablo II or the Sorcerer from Diablo. The Wizard's abilities range from shooting lightning, fire and ice at their enemies to slowing time and teleporting around enemies and through walls.
The Monk is a melee attacker, using martial arts to cripple foes, resist damage, deflect projectiles, attack with blinding speed, and land explosive killing blows. It combines the melee elements of Diablo II's Assassin class with the "holy warrior" role of the Paladin. Blizzard has stated that the Monk is not related in any way to the Monk class from the Sierra Entertainment-made Diablo: Hellfire expansion.
The Demon Hunter combines elements of Diablo II's Amazon and Assassin classes. Demon Hunters use crossbows as their main weapon and also throw small bombs at enemies. Some of their skills have been revealed and among them are arrow skills such as Chain Arrow.
Development
Development on Diablo III began in 2001 when Blizzard North was still in operation. The original artistic design differed from that shown at Blizzard Worldwide Invitational 2008 demonstration, and had undergone three revisions before reaching the standards felt necessary by the team behind Diablo III.
Diablo III's lead designer is Jay Wilson, a former Relic Entertainment designer credited with work on Warhammer 40,000: Dawn of War and Company of Heroes as well as Blood II: The Chosen for Monolith Productions. Its lead world designer is Leonard Boyarsky, one of the six co-creators of Fallout.
The game is being planned for a simultaneous release on both Windows and Mac OS X platforms. Blizzard is considering a concept design for consoles, reportedly even hiring staff for a console version, while stating this concept will not affect PC/Macintosh release dates.
On May 9, 2011 an announcement by Mike Morhaime was made that Diablo III is currently expected to be released for external beta testing in Q3 of 2011.
There will be five available character classes. In the previous two games, each class had a fixed gender, but in Diablo III players may choose the gender they would like to play. Although Blizzard initially revealed only one gender per class, the alternate gender has been revealed slowly in the lead-up to the game's release.
The Witch Doctor is a new character reminiscent of the Diablo II Necromancer, but with skills more traditionally associated with voodoo culture. The Witch Doctor has the ability to summon monsters, cast curses, harvest souls, and hurl poisons and explosives at his enemies.
The Barbarians will have a variety of revamped skills at their disposal based on the use of their incredible physical prowess. The Barbarian is able to whirlwind through crowds, cleave through swarms, leap across crags, and crush opponents upon landing.
The Wizard is a version of the Sorceress from Diablo II or the Sorcerer from Diablo. The Wizard's abilities range from shooting lightning, fire and ice at their enemies to slowing time and teleporting around enemies and through walls.
The Monk is a melee attacker, using martial arts to cripple foes, resist damage, deflect projectiles, attack with blinding speed, and land explosive killing blows. It combines the melee elements of Diablo II's Assassin class with the "holy warrior" role of the Paladin. Blizzard has stated that the Monk is not related in any way to the Monk class from the Sierra Entertainment-made Diablo: Hellfire expansion.
The Demon Hunter combines elements of Diablo II's Amazon and Assassin classes. Demon Hunters use crossbows as their main weapon and also throw small bombs at enemies. Some of their skills have been revealed and among them are arrow skills such as Chain Arrow.
Development
Development on Diablo III began in 2001 when Blizzard North was still in operation. The original artistic design differed from that shown at Blizzard Worldwide Invitational 2008 demonstration, and had undergone three revisions before reaching the standards felt necessary by the team behind Diablo III.
Diablo III's lead designer is Jay Wilson, a former Relic Entertainment designer credited with work on Warhammer 40,000: Dawn of War and Company of Heroes as well as Blood II: The Chosen for Monolith Productions. Its lead world designer is Leonard Boyarsky, one of the six co-creators of Fallout.
The game is being planned for a simultaneous release on both Windows and Mac OS X platforms. Blizzard is considering a concept design for consoles, reportedly even hiring staff for a console version, while stating this concept will not affect PC/Macintosh release dates.
On May 9, 2011 an announcement by Mike Morhaime was made that Diablo III is currently expected to be released for external beta testing in Q3 of 2011.
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